Goal

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  • Be at the forefront of technology in the animation industry (movie, gaming)
  • Bring that technology to studio's in emerging markets to help them compete on a global scale on a shoe-string budget
  • Bring in a large population of novice, hobbyists and young minds into the animation field by providing free animation tools
  • Set up training programs to help students to hone their skills in the animation
  • Partner in social programs that improve the quality of life to all
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